天堂2私服

 
问题 :
WIN2000进不了游戏。。50分送上
作者 :
守魔人
时间 : 2008-4-18 1:07:13
 
问题内容:
 
下载安装更新一切正常,点进入游戏后弹出对话框,内有如下字符:The game may not be consistant because AGP is deactivated.Please activate AGP for consistancy. DirectX9.0c诊断AGP纹理加速启用一切正常,到底怎么回事。高手指点。如能真正解决问题。天堂一卡通送上。系统配置如下: Microsoft Windows 2000 Professional(5.0,版本 2195) 系统制造商:INTELR 系统型号:AWRDACPI BIOS:Phoenix-Award BIOS v6.00PG 处理器:Intel(R) Celeron (R) CPU 2.8GHz, 内存:504 RAM DirectX版本:DirectX 9.0C(4.09.0000.0904)
解答:
我的WIN2000系统在点了开始后也一直出现这个警告,但点了确定后游戏继续进行,一点影响也没有,游戏照玩,几年了都这样。有时点了警告确定后游戏自动退出,重装DirectX 9.0C后就好了哦(装了DirectX 9.0C重启电脑),屡试屡爽。

其他答案:
1。 OS: Windows XP 5.1 (Build: 2600) CPU: GenuineIntel Unknown processor @ 1695 MHz with 1023MB RAM Video: (0) Assertion failed: RenDev [File:WinViewport.cpp] [Line: 535] History: UWindowsViewport::OpenWindow <- UGameEngine::Init <- InitEngine 大致是因为显卡驱动安装不正确,导致找不到显卡 2。 OS: Windows XP 5.2 (Build: 3790) CPU: GenuineIntel PentiumPro-class processor @ 1298 MHz with 502MB RAM Video: Intel(R) 82852/82855 GM/GME Graphics Controller (3751) Assertion failed: RenDev [File:WinViewport.cpp] [Line: 535] History: UWindowsViewport::OpenWindow <- UGameEngine::Init <- InitEngine 一般主板集成显卡都无法正常运行游戏的。 3。 OS: Windows XP 5.1 (Build: 2600) CPU: GenuineIntel Unknown processor @ 1802 MHz with 247MB RAM Video: Intel(R) 82845G Graphics Controller (3317) You have triggered a bug in the DirectX 8.1 runtime. Please install DirectX 8.1b (or later) for a fix. See Release Notes for instructions on how to obtain it. 需安装DirectX 8.1b 4。 OS: Windows XP 5.1 (Build: 2600) CPU: GenuineIntel Unknown processor @ 2609 MHz with 1023MB RAM Video: NVIDIA GeForce FX 5600XT (5303) Ran out of virtual memory. To prevent this condition, you must free up more space on your primary hard disk. History: FMallocWindows::Malloc <- FMallocWindows::Realloc <- 00000000 368 FArray <- FArray::Realloc <- 92*4 <- UObject::execStructMember <- (ShadowProjector 24_12.ShadowProjector903 @ Function Engine.ShadowProjector.UpdateShadow : 012A) <- UObject:rocessEvent <- (ShadowProjector 24_12.ShadowProjector903, Function Engine.ShadowProjector.Tick) <- AActor::Tick <- TickAllActors <- ULevel::Tick <- (NetMode=0) <- TickLevel <- UGameEngine::Tick <- UpdateWorld <- MainLoop 加大虚拟内存和在主板BOIS内恢复内存的默认参数设置,不要超频内存,有时后超频后的电脑当不超频时也会减少错误的发生。 5。 OS: Windows XP 5.1 (Build: 2600) CPU: AuthenticAMD PentiumPro-class processor @ 1842 MHz with 511MB RAM Video: NVIDIA GeForce FX 5200 (5216) General protection fault! History: AActorstLoad <- UObject::ConditionalPostLoad <- (StaticMeshActor 19_21.StaticMeshActor714) <- ULevelstloadObjects <- ULevel:oad <- Load_Level <- UGameEngine::AdjustTerrain <- L2Seamless <- UGameEngine::Tick <- UpdateWorld <- MainLoop 系统错误,重装系统或是升级显卡。 6。OS: Windows XP 5.1 (Build: 2600) CPU: AuthenticAMD PentiumPro-class processor @ 2007 MHz with 511MB RAM Video: &Ecirc;&Agrave;&Atilde;&Euml; GeForce FX 5200 (4523) Assertion failed: appStricmp( *rt, TEXT("None") ) [File2NetHandler.cpp] [Line: 253] History: User::GetClassName <- UNetworkHandler::Tick <- Function Name=NpcInfoPacket <- UGameEngine::Tick <- UpdateWorld <- MainLoop 文件连接错误或者是找不到部分文件 可能你的客户端少点东西或者文件在连接错误 你就出错了 PS:操作系统差不多,错误意思就是这些
 
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